MMOExp This guide covers all set piece situations in FC 26
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This guide covers all set piece situations in FC 26: kickoff, goal kick, throw-in, penalty kick, free kick, and corner kick. For each situation, the guide explains available mechanics, effective variants used by professional players, and tactical adjustments that can be applied before the match begins on FC 26 Coins.
Part 1: Kickoff
The kickoff offers limited pre-match tactical customization. However, a specific attacking sequence and its countermeasure are widely used in professional play on cheap FC 26 coins.
Attacking Sequence (Kickoff)
Play the ball to one of the midfielders.
Press L1 while aiming toward a fullback to send that fullback forward on a running trajectory.
Pass the ball to the opposite side of the pitch, targeting the other fullback.
From that position, threaten a long ball across the pitch to the fullback who was sent on the run in step 2.
Objective: This sequence advances the team up the pitch, simplifies build-up play, and creates an immediate chance to pass inside and score.
Defensive Countermeasure
When an opponent executes this kickoff sequence:
Activate team press. This instructs the user's fullback to mark the opponent's fullback, reducing the sequence to a header challenge.
Ensure tall fullbacks. Fullbacks with sufficient height are more likely to win the resulting header.
Deactivate team press once the immediate threat has passed. This prevents unnecessary stamina depletion.
Part 2: Goal Kick
The goal kick allows several tactical variations depending on opponent pressure and team composition.
Standard Option (No Opponent Pressure)
If the opponent does not press, play the ball to players positioned at the edge of the penalty box.
Option Under Opponent Pressure
If the opponent presses, press R1. This causes the defensive line to enter the penalty box:
Center backs position next to the goalkeeper.
Fullbacks position next to the center backs.
The opponent cannot enter the penalty box before the goal kick is taken. This guarantees a free first pass and facilitates build-up play.
Long Ball Option
If the goalkeeper has strong kicking attributes or the team has a tall striker, press L1 to send all players up the pitch toward the halfway line. This prepares the team for a long ball directed at the striker.
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